Oct 02, 2008, 04:43 PM // 16:43
|
#181
|
Desert Nomad
Join Date: Jan 2007
Location: so cal
Profession: R/
|
Quote:
Originally Posted by V E R A T T A
don't get your hopes up. All they are doing is making your HoM account based.
|
based on this assumption, then if i had a paragon survivor, a monk ss/lb maxed, ranger with 8 maxed, etc..and all with a (customized) destroyer weapon or two, ded minipets and leet armor...could they all be added to the same HoM..is this what ur saying?? cuz, if so - sweet jesus, let it be!
|
|
|
Oct 02, 2008, 04:48 PM // 16:48
|
#182
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
Kill HFFF!!11!one!!1!!!eleven!1
I hope they reworkd all titles to work like Eye of the North ones.
They should also split the Kurzick/luxon blessings into one title effect that works only in Luxon/Kurzick areas and the bounty.
They should also add a title effect for the Sunspear rank that works stronger if the party is full, there are no heroes and there are no henchmen. Something like... getting damage reduced and spread between the party members... like...
"Sunspear. Title. When you take damage, you take 1..3 less damage for each human party member and 1 less damage for each hero. Every other party member loses 1 Health. (Sunspear Title)"
Last edited by MithranArkanere; Oct 02, 2008 at 04:52 PM // 16:52..
|
|
|
Oct 02, 2008, 05:06 PM // 17:06
|
#183
|
Krytan Explorer
Join Date: Aug 2006
Profession: Mo/
|
ABOUT TIME..
now average people can do them.
I'd say more titles that are achieved with less grind to encourage people to try. Now you can make new titles into existance but still be achievable.
I'd like to see a completion to secondary quests title for each campaign added.
|
|
|
Oct 02, 2008, 05:13 PM // 17:13
|
#184
|
Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
|
i don't think they will make luxon and kurzick split as alot of people have both as seperate titles maxed
|
|
|
Oct 02, 2008, 05:46 PM // 17:46
|
#185
|
Academy Page
Join Date: Nov 2006
Location: Northern Ireland
|
My hopes are up up up!
Long time ago I had two wishes; PvE/PvP skill split and grind reduction (including some titles becoming account based). I maintained that I wouldn't get EotN until these two happen. We've seen the first one happen...
|
|
|
Oct 02, 2008, 05:48 PM // 17:48
|
#186
|
Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
|
Here's the changes I hope to see:
1. Survivor - Make it possible for those who have died to obtain this title. Maybe add an NPC who will reset your death count to zero for a fee, 5-10k seems about right, IMHO. The economy could use another gold sink,
2. Wisdom / Treasure Hunter - Make these titles account-based. It's only logical, since the Lucky & Unlucky titles are account based and all four titles are inter-connected. (Face it, most players get more golds from chests than they get from drops)
3. Unlucky - This one's seriously flawed! Increase the amount of points gained on the boardwalk games to the amount of tickets lost, not the amount of games lost. Increase the amount of unlucky points gained from broken lockpicks.
4. Luxon / Kurzick - remove cash rewards for HFFF runs. Increase the max amount of faction one can have for each rank of the title achieved. Add a couple of new, balanced maps to the AB rotation. Increase the Boss Bonus given in HM to a max of 1,000 faction instead of the paltry 250 that it is now.
5. Lightbringer - Increase the number of bounties available for this title, especially in areas reached before the Grand Court mission. Or increase the amount of points given as quest rewards.
6. EotN rep titles - Decrease the max required to 120k points. It would still take some work to get the title, but the grind would be much less.
7. Party Animal - Need additional ways to obtain party favors outside of special events.
What I expect to see:
I'm not expecting anything. And I'm not gonna QQ about any of it.
|
|
|
Oct 02, 2008, 06:27 PM // 18:27
|
#187
|
Frost Gate Guardian
Join Date: Mar 2006
Guild: Us Are Not [leet]
Profession: W/
|
That works for me Kook, I'm with you on the subject of hope.
|
|
|
Oct 02, 2008, 06:28 PM // 18:28
|
#188
|
Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
|
Quote:
Originally Posted by SlipknotOFA
Not really do you think I really like going threw each charchter and doing that book over and over again I mean it was fun the first time. But doing it again and again just to get to r5 is bad. Im not even gwmaa but the titles that I work on I dont want them just handed to me to get just beacuse everyone wants gwmaa... I have fun working on the title that im working on which right now is just the treasure and the keys ive and i would love the keys to be one every charchter less money ... think right now its on r3 going on 4.
|
First, you can delete parts of quotes to just what you're responding to. Also, if you do the game, you do the mission book (which is the book I was talking about, not dungeon). I just meant playing through that game once per character, play through it once, if you want a EN armor, you got two available *dwarven and other*.
Quote:
Originally Posted by tazer
Only thing is, that Scrying Pool doesn't behave like a marker. It's just a list and quick reminder of eleven events.
Forcing players to use wikipedia isn't a good idea also, as everything else in game that can be shown as a title can be figured out without external sources (okay, death-leveling isn't that obvious, but you know what I mean :P). You see every vanquish/mission done, you see what elites did you capture and with a small help of Priest of Balthazar you know which are missing. I'm not saying that players don't or shouldn't use wiki, but getting a list of quests (especially when some quests are outside of towns) is clearly forcing players to do that.
|
I said the Scrying Pool was a prototype for what can be used as a "marker." Maybe under each area/town name there can be a n/x setting, n=quests given in the area that you did, x=quests given in that area. Again, the setting would have to be based on your character's origin, but it would work as a marker of where to go.
|
|
|
Oct 02, 2008, 06:47 PM // 18:47
|
#189
|
Wilds Pathfinder
Join Date: Nov 2006
Guild: Gwen Is [EVIL]
Profession: N/
|
Quote:
Originally Posted by own age myname
*Hoping for the best* *Hoping for the best*
Probably just a wisdom and treasure hunter merge though -.-
|
I wouldn't mind seeing the treasure hunter or wisdom titles being merged across characters. It's kind of lame that if I play 5 characters evenly, and I open 5000 chests, I don't get the same benefit that some other guy who only plays one character and opens 5000 chests. We both played the same amount and he gets the bigger reward? Sounds like it punishes diverse playing to me.
I wouldn't want to see the titles TH and Wisdom merged together though.
|
|
|
Oct 02, 2008, 06:49 PM // 18:49
|
#190
|
Frost Gate Guardian
Join Date: Dec 2005
Location: Newport Ky
Guild: Order Of Fallen Angels
Profession: Mo/Me
|
[QUOTE=Azazel The Assassin;4281480]First, you can delete parts of quotes to just what you're responding to. Also, if you do the game, you do the mission book (which is the book I was talking about, not dungeon). I just meant playing through that game once per character, play through it once, if you want a EN armor, you got two available *dwarven and other*.
Oh sorry... Yea but I would be happy making everything in the titles for every charchter. And maybe adding something new to getting faction for kurzick and luxion. And decreasing the party titles. Maybe adding a title for xp that would be cool heard they were going to do that but didnt.
|
|
|
Oct 02, 2008, 07:45 PM // 19:45
|
#191
|
Jungle Guide
Join Date: Nov 2007
Profession: R/
|
Quote:
Originally Posted by Mister_Smiley
She said that one possible change will be the treasure/wisdom to account based
This Might help me get GWAMM sooner, 3 titles short, well see how it plays out.
|
This would be awesome, and indeed as it should have been in the first place.
EoTN Rep titles should also be account based, even if it means bumping the overall points required up a bit. Drunkard, Party, Sugar could also do with being account based.
|
|
|
Oct 02, 2008, 08:21 PM // 20:21
|
#192
|
Wilds Pathfinder
Join Date: Aug 2005
Location: Supermans Crystal Palace
Guild: Legion Of The Dark Sun
|
I hope a bunch of titles make it accross accounts. All of them except survivor would be sweet!
|
|
|
Oct 02, 2008, 08:59 PM // 20:59
|
#193
|
Lion's Arch Merchant
Join Date: Oct 2006
Location: Underworld
Guild: All The Ectos Are [GoNe]
Profession: R/
|
Make all titles account-based...well most of them atleast !
|
|
|
Oct 02, 2008, 09:10 PM // 21:10
|
#194
|
Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
|
Kind of a lame way to use resources. The vast majority of titles are optional grind. You dont actually gain any benefit...GWAMM is just prestige. Its not like it grants you +20% damage in combat like grind in other ORPG's have.
It would be much better if anet spent their time fixing stuff that actually breaks gameplay.
|
|
|
Oct 02, 2008, 09:22 PM // 21:22
|
#195
|
Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
|
Quote:
Originally Posted by Nanood
I hope a bunch of titles make it accross accounts. All of them except survivor would be sweet!
|
The achievement titles (i.e. Protector, Cartographer, Guardian, Skill Hunter, Vanquisher, Survivor, LDoA, LMotN) should not even be considered to be account based. I hope, along with survivor, you meant those as well.
Quote:
Originally Posted by Master Ketsu
Kind of a lame way to use resources. The vast majority of titles are optional grind. You dont actually gain any benefit...GWAMM is just prestige. Its not like it grants you +20% damage in combat like grind in other ORPG's have.
It would be much better if anet spent their time fixing stuff that actually breaks gameplay.
|
All reputation titles, the wisdom/Treasure hunter and lucky/unlucky titles - which are the main grind titles - have benefits.
Kurzick/Luxon/Sunspear=skills
Lightbringer/Norn/Asura/Vanguard/Dwarf=in-game affect and skills
Lucky/Wisdom/Treasure Hunter=Retain rate of lockpick increased and/or salvage retain rate increased.
Optional by game mechanics, but many are mandatory by player-based. And many are wanted for ease.
|
|
|
Oct 02, 2008, 09:41 PM // 21:41
|
#196
|
Jungle Guide
Join Date: Aug 2006
Location: USA
Guild: Lack of Talent [Luck]
Profession: P/
|
Quote:
Originally Posted by Kook~NBK~
What I expect to see:
I'm not expecting anything. And I'm not gonna QQ about any of it.
|
Hmmm, this thread needs more of this attitude.
|
|
|
Oct 02, 2008, 11:40 PM // 23:40
|
#197
|
Lion's Arch Merchant
Join Date: Mar 2006
Profession: N/
|
I am not opposed to another level after GWAMM. It would give me something to do until gw2 or diablo 3 comes out.
|
|
|
Oct 03, 2008, 01:13 AM // 01:13
|
#198
|
Lion's Arch Merchant
|
titles are my favorite part of the game, personally. and maxing them is the sole reason i play still. looking forward to these upcoming changes, whatever they may be.
|
|
|
Oct 03, 2008, 02:04 AM // 02:04
|
#199
|
Frost Gate Guardian
Join Date: Apr 2008
Profession: A/
|
All I'd want is that account based HoM and balanced AB.
Or more maps, or something. I get tired of the same maps every time~
They need to make maps based on guild halls, only twice as big for the shrines.
Or they could just have slayer or annihilation or whatever it's called. Get points for killing and that's it.
I'd love to see Isle of the Dead in a twice as big AB variant with bridges spanning across the entire map, personally.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:29 AM // 09:29.
|